This Blog is designed to provide the reader with information on how to adopt technology into the classroom by relooking at traditional classroom tools and transitioning into new ways of teaching and learning. The Digital Sandbox explores the future of learning through the recreation of 21st Century learning environments.
Friday, June 28, 2013
Augmented Reality - ePubGeneration
Through innovative programming, Aurasma has developed a user interface constructed around “auras,” which are object “markers” used to trigger digital content like the Mark Twain image posted on this page. Developers of "auras" can use various multimedia information sources like videos, images or sound files to render content to mobile devices in and around a school campus . Augmented reality applications for mobile devices like Aurasma are destined to provide new avenues for ways to share digital content in these new learning environments. Augmented Reality - ePubGeneration